Artificial Intelligence (AI) for Computer Games

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Artificial Intelligence (AI) for Computer Games

Companion site for the book Artificial Intelligence for Computer Games: An Introduction.

Includes bibliography, errata, chapter guide, and relevant links.

Tags: artificial intelligence, AI, computer games, game AI, games, video games, machine learning, knowledge representation, expert systems, flocking, boids, behavior, behavioral animation, computer graphics, artificial life, ALife, planning, path planning

URL: http://ai4games.sourceforge.net/

Google PageRank 4
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